Game Development

Game development, from concept to a live store page

We ship our own games on Steam as developer and publisher, and we bring that same experience to your game: playable prototype, mechanics, multiplayer, store page and launch included.

Who is it for?

  • Founders with a game idea but no technical team
  • Brands that want a gamified campaign or experience
  • Indie developers turning a prototype into a shippable game
  • Organisations looking for interactive training or simulation

What we do

Game design & prototype

We make the core mechanic playable early, so you can feel whether it is fun before the codebase grows.

Gameplay & systems

Progression, upgrades, economy and difficulty balance: the loops that bring players back.

Multiplayer

Online PvP, lobbies, matchmaking, rejoin and host migration.

Steam integration

Achievements, cloud saves, store page, build uploads and Early Access or full release.

Mobile & web games

Games for Android, iOS and the browser, including store release and updates.

Localization

Multilingual UI and store pages. Our games ship in 30+ languages.

Work we have done in this area

Game Development

Two Clubs One Player gameplay: two club crests and the answer field Live

Game Development · Steam + Web

Two Clubs One Player

Two clubs, one correct answer. An online multiplayer football trivia game built on real careers, on Steam and in the browser.

5 game modesOnline PvPSteam + Web
View project
Halı Saha İşletme – Tycoon app icon Live

Mobile Game · Google Play

Halı Saha İşletme – Tycoon

Build your own five-a-side pitch, run the matches and grow your facility. A football tycoon game live on Google Play.

AndroidGoogle PlayTycoon
View project
SUMOWBALL: penguins rolling snowballs on a snowy island Coming soon

Game Development · Multiplayer

SUMOWBALL

Roll, grow and knock your rivals off the island. A physics-based multiplayer party game for up to 20 players.

20 playersHost migrationAI bots
View project

How we work

How we work

  1. 01

    We listen

    We talk about what you want to build, who it is for and what success looks like for you. No technical knowledge needed.

    Output Scope notes

  2. 02

    We plan

    We prioritise features and decide together what goes into version one, then prepare a phased timeline and proposal.

    Output Roadmap & proposal

  3. 03

    We design

    Screen flows and interface design, or a playable prototype for games. You see how the product feels before code is written.

    Output Design / prototype

  4. 04

    We build

    We build the product piece by piece and share working versions at regular intervals, so you always know where things stand.

    Output Working builds

  5. 05

    We test

    We test across devices, browsers and scenarios, and tune balance with playtests for games.

    Output Release candidate

  6. 06

    We launch

    We set up domain, hosting, store pages (Steam, Google Play, App Store) and analytics, then go live. After that, we can keep growing it together.

    Output Live product

FAQ

Frequently asked questions

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How long does it take to develop a game?

It depends on scope. A playable prototype focused on one mechanic can often be ready in a few weeks; a complete Steam game with menus, settings, saves and a store page usually takes months. After the first call we share a phased timeline.

Can you develop and release a game on Steam?

Yes. We publish our own games on Steam as developer and publisher, so we know Steamworks integration, store pages, build uploads and release from first-hand experience. We can also support a release from your own Steamworks account.

How much does it cost to have a game made?

Cost varies a lot with genre, platform, amount of content and whether it is multiplayer. Instead of a fixed price list we propose a scope that fits your budget: planning the smallest playable version first and growing from there keeps costs under control.

New project

Got an idea?
Let's build it together.

Describe your project in a few sentences. We'll shape the scope, the timeline and the right first step for your budget together.

Tell Us About Your Project