MAGNET
Drag a magnet across a scrapyard and everything metal comes to you. But the money isn’t yours until you haul it to the depot.
Overview
In MAGNET you drag a magnet across a scrapyard with the mouse; from bolts to monitors, every metal item light enough for your Power flies toward you. The fuller the magnet, the slower it gets. Sell, upgrade, lift heavier things: bolts today, locomotives later.
Design focus
Risk and reward around a single mechanic. At 100% the magnet stops, but you can push it to 125% while scrap spills behind you, and spilled scrap is lost money. Selling isn’t a button, it’s a place on the map: every trip is a small gamble on how much you can carry.
What we did
- Physics-based magnet and collection mechanic
- Progression built on 7 permanent upgrades: Power, Range, Speed, Cargo, Size, Salvage, Value
- 3 yards unlocked by Power: Junkyard, Factory and Rail Yard
- 25 kinds of scrap and a balanced in-game economy
- Windows and Linux builds
- Localization into 30 languages
Visuals
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